PlaceWar AMA Recap

PlaytoEarn Daily hosts PlaceWar: #NFTs #PlaceWar #P2EDaily #P2EADVERTISEMENT

P2E Daily Admin: Hello and welcome, how are you today?

Myrtleology: I am very good.

P2E Daily Admin: Happy to hear! Ready to start our AMA?

Myrtleology: Let’s go.

Q1: Now to start the AMA, please have a quick introduction to the community. What is PlaceWar all about?

Myrtleology: PlaceWar is a decentralised strategic play-to-earn game universe deployed on multi-chain with highly engaging artillery gameplay that allows players to create and define the outlook of the in-game world through building, battles and alliance.

Inspired by Worm and r/place, PlaceWar creates a gamified and open Internet culture metaverse and puts users in control. You are guaranteed with a gaming experience that you’ve never seen before in any other Play-To-Earn games. We integrate battle and creation, and we make sure there is an incentive mechanism to support them both.

Q2: Please share with us the background of the team. What are your past experiences?

Myrtleology: Our team: Myrtle Anne is the Founder and CEO of Block Tides, an award-winning PR Firm of 2020 by PitchDeck Asia (Marketing, Growth Hacking, Sales, Social Media Management), partner of DAOGamingGuild (DGG). Myrtle is also an official KOL of Coinmarketcap in Philippines. Ken Nizam is the head of marketing and operation. Ken has experience leading the marketing team networks with content management, marketing growth, youtube, etc, facilitating Kol direction. His responsibilities also include networking with other projects and liaising with them for PlaceWar.
Chun (Aka. Ajay) Chan is the CTO of PlaceWar. He is a seasoned developer with over 10 years of experience in game development working for top studios in China, Singapore, and Taiwan. He is leading the Mega Game Studio in Taiwan/Philipines and has been in charge of the development of many successful mobile games which made to the top 10 in Appstore/Android store, including Legion Mania, Little Empires. Ajay’s work was also endorsed by Google Editor’s Choice. Morris is the CPO of PlaceWar. Despite being young, Morris has a talent in blockchain game design. University of The East. Game architect in Mega Game Studio, he developed blockchain minigames on EOS, Tron, and Thundercore.

Q3: How does your team begin the process of creating this project, the story behind?

Myrtleology: PlaceWar is inspired by Worm and r/place, PlaceWar creates a gamified and open Internet culture metaverse and puts users in control. You are guaranteed with a gaming experience that you’ve never seen before in any other Play-To-Earn games.

We were one of the first to promote Play-to-Earn guild in Philippines. Through promoting to the mass, we realized the flaws in some games: Market Problems: Lack of social bond: It requires no skills to win and very little space for user-generated content(UGC) so it’s hard to build social bonds between players and the game universe Little infrastructure choice: users are stuck in a certain blockchain infrasturcture to play the game and trade NFT, where the cost of gas and price/liquidity for game NFT may not be ideal.

No Incentive For Creation: For those P2E games that try to have UGC, most of them fail to link creation with the token incentive mechanism as creation is hard to measure and incentivise. Lack of gameplay: core gameplay mechanism is repetitive and causes alienation of the game itself.

Q4: What kind of games can we play in PlaceWar? And what benefits will users/players get?  

Myrtleology: There will be 3 Battle Modes (Participate without Pixel System): PVE Skirmish PVP Battlefront Guild War.

PVE Skirmish: Players will take on bosses called Pegatron, a rogue mecha tribe, with a 3-tank squad. Each tank will take turns to launch attacks on the bosses, and will have to sustain the attacks by the boss. You need to defeat the bosses and at least one tank needs to survive. Reward: $PLACE, $GEAR, consumables, Tech NFTs, Equipment NFTs.

PVP Battlefront: players are matched randomly with other players in a 3 V 3 tank battle. The mission is to eliminate all enemy tanks with at least one own tank surviving.

Players will take turns to shoot. Each turn a player moves a tank and shoots the enemy tanks. Shooting angle, wind direction, and shooting power will determine the hit and damage. A player can use items to assist battle by adding Buffs or Debuffs on enemy tanks.

Guild War: A 10 VS 10 PVP arena that can be initiated by any player. To join a Guild War, players need to put a wager of a certain amount of $GEAR or $PLACE which can be withdrawn at any time before the battle starts. The battle mode will be exactly the same turn-based artillery shooting but for 10 tanks on each side (1 tank on each player). The goal is to have at least one tank surviving while eliminating all enemy tanks. The winning side can share all deposited amounts evenly with a small arena fee to the PlaceDAO.

Pixel System is the massive canvas world Placedonia that allows players to create their own paintings by invading other Pixels. In short, it’s our land system.

Lastly, The Leaderboard is a system that ranks players in the game based on their achievements. Leaderboards help increase competitiveness among players and create exciting challenges, forcing them to work hard to overcome. Victory Leaderboard: Rank players based on the number of PVP wins Guild Leaderboard: Rank players based on the number of Guild War wins Punter Leaderboard: Rank players based on the amount won in Punter Room Conquest Point Leaderboard: Rank players based on the number of Conquest Points.

Q5: Please tell us about the $PLACE token! What are the token use cases, distribution, and how to buy/get it?  

Myrtleology: Place Token is our governance token. You may find it a bit similar to $AXS. But basically you can vote with it on proposals in our PlaceDAO. We use quadratic voting so you can obtain voting power vPLACE tokens by choosing lock up amount and period for your PLACE, and also get a staking reward like in Curve Finance. You can also earn some Place token in battles, and spend them on crafting. We have many NFTs you can craft: tank, defender, equipment, even buildings, you name it. The supply is limited to 1B. You can buy it in DEX on supported blockchains and CEXs.

Stay tuned for our IDO announcement by November.

Q6: Let’s talk about partnerships & influencers that you are collaborating with.

Myrtleology: We actually have many, as we haven’t disclosed our private investors, we are going to post it tonight. I can tell you that we have very strong community partners in Philippines, Vietnam, Russia, Korea, China, and Europe. Many of them are long-term partners with leading launchpads like Polkastarter, Daomaker, and Redkite. We have more than 10 large guilds working with us including ex-Dota world champion, 5000+ Axie scholarship operators. You will see.

Q7: Could you give us some information about your roadmap, your milestones, and also your future plans?

Myrtleology: Sure. It’s accelerated actually. Around 1st Nov you will see the test net. Around mid-Nov there gonna be v1(PVE+crafting). Mid Dec (PVP+PVE+crafting+marketplace) Q1 2022: Pixel system Partnership & Achievement:

– BoringDAO NFT bridge – Conflux Network L1 Grant – GameOn Submit Pitch Competition Top 10 Finalist – Raised $400,000 for our Seed round led by & LD Capital – Closes an oversubscribed private round of $1.8 Million USD from prominent VCs and Top Blockchain and Crypto investors.

Q8: Where can we find out more about PlaceWar on social media?

Myrtleology: You can find everything here on our Link Tree.

P2E Daily Admin: With this, we are now at the end of our AMA session with PlaceWar.

Time for wrapping up, any last words you would like to say to our community?

Myrtleology: I will make sure that all gamers around the world will have PlaceWar NFT tanks. Stay safe and healthy!

P2E Daily Admin:  Thank you so much for spending time with our community & all the very best for PlaceWar.

Source : bscdaily

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